High latency checks
Start with a measurement. If idle HTTP latency is high on Ethernet, the path beyond your Wi-Fi is involved. If it drops on a cable, the wireless hop was adding delay. Neither result is the ping shown inside a game.
Endpoint: Measurement endpoint is not configured. These are HTTP round trips, not ICMP ping.
- Median RTT
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- p95 RTT
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- Jitter
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- Failed requests
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How this measurement works
Use the probe below for idle latency and jitter. If games only lag while someone is downloading, run the bufferbloat test next. That separates a high idle delay from delay that appears under load.